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 Post subject: Tiam Calden, Bandit and Pirate extraordinaire
PostPosted: Tue May 31, 2011 4:40 pm 
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Joined: Sat Feb 17, 2007 1:41 am
Posts: 3656
Location: Canada
NameTiam Calden
Class:Skirmisher (Samurai Template)
Race:Human
Alignment: Relative
Inventory: Spear, Steeltip Javelin, Leather Armour, Leather Harness, Razor(non-combat item)
Gold: 9
Pet: None
Specials: Concussion, Boom, Right Knowing the Left
Skills: Pitch and Roll, The Third Aspect, Skirmishing, Resonance

Inventory Description:
Razor: A small razor with a carved bone handle and a blade engraved with scroll work. There are few things that Tiam hates more in the world than the itching of growing facial hair and has kept his cheeks clean since his youth - one little shipwreck isn't about to stop him from doing so now.

Specials Description:

Concussion: Tiam uses his control over sound to increase the power of his voice. He unleashes a yell that creates a short-ranged concussion wave. While this wave deals only a slight amount of wide-area damage, and has a range of only two yards, the wave possesses a moderate potential for knockback, and can send some lighter characters sprawling at close range, and can also cause some hearing damage. This can be used as a defensive measure of sorts, but it is only effective against light projectiles.(Hearing damage last for a maximum of 2 posts) [Weak, 3x per battle]

Boom: Tiam throws a javelin at his opponent. After being thrown, Tiam uses his sound control to amplify the sound of the wind rushing over the javelin by a large amount, creating a 'boom' of sorts. While not inherently damaging, this boom can be surprising and cause flinching and reflexive blinking, making the projectile harder to dodge. The volume of this boom is directly proportional to the speed at which the javelin flies. [Weak, 3x per battle]

Right Knowing the Left: Tiam developed this move over the years as a bandit and used it to save his hide in an escape attempt. The technique begins as a powerful looking thrust from one hand heralded by a small sound burst to draw the opponent's attention. At the last moment, Tiam alters the course of the stab to make it pass harmlessly to the side, only to bring his other hand up to thrust with a javelin or another light single-handed weapon. [Medium Flourish, 2x per battle]

Skill Descriptions

Pitch and Roll: Years spent on a ship's deck will improve one's balance. Learning to fight on the deck of a ship during a raging thunderstorm, now that's a feat few can accomplish. Tiam spent six years doing it though, and his balance has been markedly improved because of it. His body knows how to accommodate sudden shifts in weight and changes in the centre of gravity that would come from standing on a rolling ship's deck. This affords Tiam a moderate boost to his balance. [Human Adaptation]

The Third Aspect: “The third aspect of a storm,” Captain Stormeye once said, “Is the booming thunder after the lightning. No storm would be complete without it. Thunder can be distracting; thunder can be terrifying; thunder can be explosive. You will be one of the chorus, the thunder to our storm. You compose the third and final aspect.”

Tiam was given the ability to manipulate sound upon joining Captain Stormeye's crew. He would be the voice of the storm, the rolling thunder to accompany the other two aspects. While his abilities focus mainly on creating bursts of sound for different purposes – including shockwaves - Tiam is also able to manipulate the sound of his voice, and to manipulate sounds around him. [Medium, Catalyst]

Skirmishing: A style of fighting taught to Tiam by the bandit leader Braytz himself; skirmishing is a style of fighting that focuses on the usage of the polearm and javelin as one's primary weapons. Skirmishing requires one to be agile and quick on their feet, but deadly accurate with a single thrust or throw. Tiam is a skilled skirmisher, and as such is slightly more agile than the average human, able to tumble, dodge and change direction more quickly, as well recover more quickly from staggering blows. He also possesses improved skills with pole-class weapons, putting him above the average samurai that specializes in their use, allowing him to strike more accurately, powerfully, and utilize the weapons in more versatile manners. (Medium)

Resonance: After utilizing his skill at manipulating sound for so long, Tiam has managed to fine tune the frequencies of his sound-based specials to make them more powerful. He does this by altering the frequencies of the specials to make them closer to the resonant frequency of the target, this affords them better penetration and damage. This affords a moderate boost to the penetration (allowing specials to pass better through armour, or to cause deeper tissue damage against an unarmoured target) and a moderate boost to the damage of his specials. (Strong)

Physical Appearance
Age: 27
Decription: Tiam is an average looking man, and has very little about him that one could consider 'special'. He stands an inch short of six feet, and appears to be about average weight. He has short, wiry brown hair and has brown eyes with flecks of yellow therein. His skin is well-tanned, though it appears to be a little akin to leather due to his long portions of time at sea in the salt and sun. He has spent so much time at sea in the recent years that he smells almost constantly of sea salt. Tiam has several scars on his body that are mostly covered by clothes and a small scar on his chin where his brother's knife nicked him. Tiam wears a white tunic with leather armour on top. He wears deep blue pants and brown boots, and sports a grey bandana on hot days.

Personality: Tiam is a relativist – that is his moral code. He does whatever suits the situation, and will do whatever it takes to save his own skin. He was loyal to Captain Stormeye on the ship, but he has shed those loyalties and now is loyal only to himself. Having grown up a thief, burglar, bandit and pirate Tiam has little qualm over stealing and doing what is necessary to survive. He likes to think of himself as a man of 'refined tastes' – whatever that means.

Biography: Tiam was the sixth child of a 'lady of the night'. Being such a child, he spent a great deal of his time on the streets of the city, and quickly turned to less-than-scrupulous methods to survive. At ten, one of his older brothers tried to kill him for a loaf of bread, a fight Tiam won - not the first man he had to kill. At fourteen he turned to banditry and joined a gang where he was taught to fight properly.

His days as a bandit were good ones. The band had a good leader and they lived well enough. They moved around a lot, and Tiam got to see a fair bit of the region. However, a wandering band of heroes caught wind of bandits plaguing the roads and made it their personal quest to hunt those bandits down. Damn heroes always feeling the need to stick their noses where said noses do not belong. They came in the night and killed many of Tiam's crew, though he managed to escape by running a brown-haired elf through the gut with a javelin.

Tiam joined up with Stormeye's crew at the age of twenty, and spent six years with the captain. It was there that he received his blessing of the ability to amplify sound – particularly that of his voice. Such was a requirement of being part of the crew – each member needed to be part of the storm.

The plundering and pillaging went swimmingly. There were a fair number of members on the crew, and they were all 'friendly' – one had to be when you were crewing a boat together. Captain Gero Stormeye was the keystone to the whole operation. He was the most notorious and successful pirate on the seas, and was well-known for his tactic of attacking during a storm that seemed to come out of nowhere. Of course, Stormeye's ship was always the cause of the storm.

Stormeye used a pair of mages to conjure his storms for him, and he made sure that they were well-paid for their efforts. The men never complained – those mages were too vital to their success to complain.

And so things went well for nearly five years – crew members joined and crew members left – until tragedy struck. It happened during a raid against a merchant ship. The guards happened to be particularly well-trained, and they managed to take out nearly half the crew before going down. The real tragedy, however, was the loss of the stormlords – the mages – in that battle. Captain Stormeye and the Storm's Mercy sat in the harbour for two months after that event, unable to function without the stormlords.

Then, like a gift from the gods, a young couple happened to wander onto the pier looking for information. They made the mistake of coming to the Storm's Mercy, and were quickly accosted. The girl was taken captive, but the boy went berserk and the girl quickly followed. The look on Stormeye's face that day was like a man who had seen god – he had never seen a more beautiful storm. They were offered a job and all the information they wanted.

They never said who they were looking for, or why, or why they ever joined the crew, but they did join up. Reasons unknown or not, it didn't matter: the Storm's Mercy had its Stormlords again. They were the only genuine friends that Tiam had on the whole crew. They were different from the others, though pirate work didn't seem to bother them too much. Fewer people were killed after they joined though, and more people were set free, though Stormeye's reputation didn't suffer for it.

For eight months their friendship fostered and grew. Tiam was eventually appointed to be their protector during the fight, and he took pride in that role, though he rarely ever needed to protect them, until the attack on the Nora Merry.

The attack began as any other. The storm whipped up out of nowhere – the winds roared, the seas swelled, and lightning forked the sky. The merchant ship – the Nora Merry – was battered before the Storm's Mercy even emerged from the rain, and the guards looked worn.

The boarding went smoothly and the battle began in earnest. A few of the guards, and one crazy woman boarded the Storm's Mercy. The guards were put down quickly, but the woman fought like a cornered animal. Seven of the crew fell before her as she screamed for her daughter. When she descended belowdecks, she became Tiam's problem. They fought, and Tiam quickly saw that she was more skilled in battle than he was using a sword. He decided to save his own skin and answered her question, pointing her toward the brig where a little girl was being held until reaching port to be sold as a slave.

The woman thanked him, oddly, and then disappeared into the belly of the ship. That left a mark on him. That someone could be so courteous even after fighting to the death with a person was a strange thing.

“It's him!” The call came a minute later like a crack of thunder from the storm room, an area at the back of the ship with three glass walls to provide an excellent view of the battle. Tiam rushed back to see what they were talking about, and found the two staring raptly out the window at the deck of the other ship.

There, on the deck, stood a figure wreathed in white light. He wore a black robe, had black skin, and had white hair and eyes. The boy shattered one of the glass panes and called out: “Drakol! Drakol!” The words were either swallowed up by the storm, or simply ignored for the figure did not turn. Instead he stood at the gunwale and pulled a piece of crystal from his waist. Tiam's heart sank – he already felt the end.

And then it happened. The black figure's glow flared like the sun, and a bright white beam threaded with blackness shot from the end of the crystal. Then an explosion ripped through the ship, blowing an entire side off the Storm's Mercy and splitting it in half at the same time. The storm died out as the two stared at the figure they were hoping to find – the man that just doomed them to a drowning death. Tiam tried to drag the two away from the window, to get them to the captain's lifeboat.

There was a second explosion, and Tiam's world went black. He awoke on a beach some untold amount of time later. He was badly battered, but alive unlike those around him. Shredded pieces of the Storm's Mercy and the bodies of the crew littered the beach, though he found no evidence of the stormlords or of Stormeye himself. Perhaps they went to the bottom, with the rest of the missing members. It was hard to tell; all Tiam COULD tell was that he was alive.

He carved new weapons – spears just like the old days – from the scattered planking of the ship and set out. He did not weep for the dead: he had seen too many in his lifetime to weep now. So he picked up and moved on, a pirate without a ship.

Battle History:

Won:

Without a Paddle vs. Jodai (Reward, Strong and 5 gold)
Via Time Out: Wolf Hunt vs. DTK (Reward: 3 gold)
Via Time Out: A Really Bad Target vs. Khan Novaneau (Reward: 2 gold)
Tied:

Lost:

Training History:

NightShimmer: Passed - [Credit Unused]
Goryo Venge'fang: Failed - [Credit Unused]
Prof Rollenstein: Passed - [Credit Unused]

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 Post subject: Re: Tiam Calden, Bandit and Pirate extraordinaire
PostPosted: Wed Jun 01, 2011 10:04 pm 
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Joined: Sun Nov 26, 2006 6:31 am
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Location: Wherever Greatness is Found
APPROVED!

Me like pointy sticks too! -- Lok'tar


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 Post subject: Re: Tiam Calden, Bandit and Pirate extraordinaire
PostPosted: Thu Dec 22, 2011 11:25 pm 
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Joined: Sat Feb 17, 2007 1:41 am
Posts: 3656
Location: Canada
Battle Rewards:

Skills/Specials:

Strong Special earned from Without a Paddle - Used for Resonance

Gold History:

-6 Gold from starting bank loan
+5 Gold from Without a Paddle - Current gold: -1
+5 Gold from Christmas 2011 - Current gold: 4
+1 gold from the 2012 Golden Sporks - Current gold: 5
+3 Gold from Wolf Hunt - Current Gold: 8
-1 Gold for the purchase of a razor - Current Gold: 7
+2 Gold from A Really Bad Target - Current Gold: 9

Item History:
Purchased Razor for 1 gold.

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 Post subject: Re: Tiam Calden, Bandit and Pirate extraordinaire
PostPosted: Thu Dec 22, 2011 11:27 pm 
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Joined: Sat Feb 17, 2007 1:41 am
Posts: 3656
Location: Canada
Had a hard-fought battle on the coast of the sea over a bar of gold. Didn't make off with the gold, but I did make off with my life, better than not I suppose.

(Won: Without a Paddle against Jodai)

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 Post subject: Re: Tiam Calden, Bandit and Pirate extraordinaire
PostPosted: Tue Jan 03, 2012 11:35 pm 
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Joined: Sat Feb 17, 2007 1:41 am
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Location: Canada
Less-New Stuff!

Received 1 gold from the golden sporks for most likely to be a movie star!

Also received 3 gold from 'winning' against DTK via time out.

Edit:

Purchasing a Razor for 1 gold - now Tiam's cheeks will be free of stubble for good!

-1 gold.

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 Post subject: Re: Tiam Calden, Bandit and Pirate extraordinaire
PostPosted: Tue Apr 24, 2012 10:52 pm 
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Joined: Sat Feb 17, 2007 1:41 am
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New Stuff!

Won a battle with Khan via time out. Earned 2 gold for the battle.

Really not having much luck with battles. Hopefully my next one will be better!

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