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PostPosted: Sun Jan 21, 2007 7:50 pm 
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What's parapet for?
What's parapet for?
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I took the liberty of making a map. I guess its not FULLY completed....but can u tell me if u like it? :lol:

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 Post subject: MWO Story Line
PostPosted: Mon Jan 22, 2007 6:53 pm 
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I love the map :P . I can't wait to see it completed. :wink:.

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PostPosted: Mon Jan 22, 2007 9:18 pm 
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What's parapet for?
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lol thanks....id lovee to complete it but id like to see what the ALMIGHTY CREATOR thinks. good? not...good? :lol:

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PostPosted: Tue Jan 23, 2007 1:06 am 
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Ok, I like the concept a lot, still I think that there's a problem with the size. The map should be much bigger...icons are good but make it look very small.

MWO version has an arcade mode where you get through levels similarly to old Maganic Wars. However there are much more levels than before, probably 22 levels. So a possible map should have at least 22 significant places to go.

It's not an easy thing to put everything together to give the game some sense so probably the story line version will come out as an update.

I've also liked most of the names you've chosen. Good job, a good start.

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 Post subject:
PostPosted: Tue Jan 23, 2007 1:44 am 
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What's parapet for?
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thanks maguas :)

what do u mean the size? like the actual size of the picture, or of the world in general? i could add a new continent or something.... or i could always add on to the current one :)


EDIT: O u wanted 22 places? argh i only got 10 lol.

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PostPosted: Tue Jan 23, 2007 10:20 pm 
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he means to make the land masses bigger relative to the details, look at the maps in most fantasy books (Eregon, Dargonlance, Wheel of Time, etc. etc.) the cities and stuff are marked as dots on the 'Main Map' and then they sometimes include a few maps of the places themselves as a chapter cover, though rarely. Something Like this would maybe need city maps, keep in mind, anyone who is thinking of doing city maps, the middle ages period cities are small and cramped with high buildings in the middle or back and small buildings like apartments and shops or houses near the edges, the highest buildings were castles, which probably were the only building in the city that would over-top the battlements, that is, if the city had either, most other buildings didn't go higher than maybe 5-8 stories, and most of that height would be vacant space for large three story tall one-floor ballrooms or main halls. Castles themselves probably wouldn't exceed ten stories in floors.

Most houses of the time were two stories, some small farms or outskirts dwellings may have been one story with a small barn or shed to compensate, but I believe that the general sight was two stories.

bb all, gtg

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PostPosted: Mon Nov 05, 2007 8:56 pm 
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he should of made it more world like in staed of a island

iron forge is from WOW

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 Post subject:
PostPosted: Tue Nov 06, 2007 2:08 am 
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Can't wait for MWO
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Don't double post. And what does that have to do with anything?

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 Post subject:
PostPosted: Tue Nov 06, 2007 3:36 am 
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Can't wait for MWO
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If there's a place called Ironforge in this game I'll just go play Warcraft.

And wtfnecros?

Not to mention no one really gives a flying fuck about MWO.

You know, until it's out.

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