The effects of the specials will not be revealed until they are used in battle.
Class: Prime Evil
Equipment: Crown of Thorns, Grand Cross, Holy Lance, God's Grace
Pets: The Pale Mare, Aurochros, Tik'ti'kik, and Ajdi.
Specials: Arise my Walkers, The Earth Is My Pawn, Nightshade, Hemlock, Henbane, Foxglove, Plague Walker, ?????
Skills: The Last and the Greatest, Even Your Gods are Powerless, Grand Blight, Down With the Sickness, Festering Fever, Necrotic Essence, Stench of Death, Cloud of Disease, Soul Bound, The Black Death.
When the prime evils came through the gates aeons ago they all went their separate ways to bring death and destruction to the world in the centre of the universe. One conspired with politicians, one claimed the strongest warriors, and one sought the beasts of legend. Uz did none of these. Instead it chose to bide it's time, slowly creeping across the land and finding a place to call its own. It found that place, and from there it began to slowly extend its influence.
The effects of the prime evil have long gone unnoticed, taken as some foul necromantic magic that has plagued the land that has drawn some of the best and the brightest. Uz has taken many lives, and now has sped up it's plans after the demise of its cousins. It has been planting seeds for a great, long time. Now those seeds have taken root, and soon the flowers of death will blanket the land.
Uz appears to be a naked, genderless human covered with a shiny black carapace. His head has no face, though you swear that you can feel a piercing gaze when it turns to face you. He carries a silver spear in his right hand and a black shield with a dark-grey cross emblazoned on the front. His head is circled with a woven band with large thorns on it.
Crown of Thorns: This is a crown of twisted black vines adorned with seven needles that rests comfortably upon Uz's head.
The Grand Cross: This is a large metal round shield forged from meteorite with a notch in which one can place a polearm.
Holy Lance: A polearm said to have once pierced the side of a god in a holy war long ago.
God's Grace: Armour that was taken from the gods war and tainted by Uz to become the flesh of his body. Specials:Arise my Walkers
: The Earth Is My Pawn
: Plague Walker
(All skills marked with a * apply to all of Uz's pets, as well as Uz himself. The magical essence of Uz's diseases causes the diseases to be so difficult to resist that even the undead to feel the effects of the sicknesses though they work more slowly, progressing at half the normal rate).
Uz's diseases will have a 'disease counter' that will gain one point for every round of infection. Symptoms progress and become worse as time goes on, with some diseases adding new symptoms as they infest the body. A point count of 0 means that all disease has been cured.
(Also, to be clear, some of these skills have hidden effects that will not be revealed until they are pertinent to the battle)
*The Last and the Greatest
: Uz is the last of the prime evils and has assimilated some of the abilities of its fallen cousins from the aether disturbances of their deaths. Uz can bend mana like Decay, possesses the martial prowess of Destruction and the ethereal essence of J'ah. Furthermore, Uz does not use the mortal senses contained within its hosts but instead uses it's own array that are not attached to the body. Uz cannot feel pain, cannot be blinded and cannot be deafened. Uz also speaks through thoughts rather than sound, and can hear thoughts that are directed toward it.Even Your Gods are Powerless
: The pious have been praying to their gods for healing since the plagues began. The gods have been answering, but have found themselves powerless to heal the sick and are only able to slow and ease their passing. Uz knows that the sickness is beyond even the grasp of the gods, only killing the source can truly cure those that are sick. It is waiting. (God prayers have a reduced effect in this battle.)Grand Blight
: The sentient races and animals aren't the only things that are sick. Uz has conjured a blight that has infected the plants of his resident forest, causing them to ooze orange puss and give off a cloyingly sweet stench. Down With the Sickness
: The sickness can be crushing, and it always gets worse before it gets better – and it rarely ever gets better.
: Any mortal wounded in any way by Uz will, after three posts, begin to be overcome by a fever. This will make them delirious, dizzy, congested, and feeling like they are going to sick up. This becomes progressively worse unless treated, beginning mildly and becoming crippling. If left untreated, the character will fall unconscious after 8 rounds.Necrotic Wound
: Any wound caused by Uz will begin to mortify as the disease is concentrated in that area. This means that the muscle and tissue begins to die. This could range from mild to incredibly serious, and the location of the wound will determine whether or not it is mortal. The size of the wound determines how quickly the flesh mortifies. Any mortified flesh will become overgrown with a purplish moss that will begin to give off spores that irritate the eyes and nose. The mortification process adds 1 general disease point every round until it reaches a certain amount (determined when the wound is taken). Should the wound mortify, the spores exuded by the moss will add a single disease point every round until it is extinguished.Stench of Death
: The smell of a dead man is bad, but the smell of a diseased, dying man is worse. Uz's breath smells like that of a thousand diseased and dying men, and it is enough to turn the stomach of any who should smell it. This forces immediate vomiting and causes nosebleeds and violently sore throat, preventing speech for a short time until the throat is recoated in protective mucous. (This has no effect if the player is congested). The vile humours within the breath cause one active disease (randomly determined if more than one is active) to accumulate an extra point.
*Cloud of Disease
: Uz is surrounded by a cloudy haze of disease that, when inhaled, will slowly attack the lungs. After inhalation the character will begin coughing after 4 rounds and will find it difficult to breathe after 6 rounds. They will be unable to breathe and will die after 10 rounds.
Aurochros and Tik'ti'kik both are surrounded by a lesser version of this cloud that grows more slowly (at half the rate, it doesn't effect undead). Ajdi is not surrounded by this cloud.Soul Bound
: Uz's followers have become so infected with his disease that they are essentially immortal thralls to the Prime Evil. He dominates them with his essence and is able to effectively control 4 bodies at once. However, the mental strain of controlling all four bodies is great and as such the bodies function at a lower capacity (still equivalent to most all heroes). When a follower dies, Uz is able to focus more on his remaining bodies. All four bodies must die in order to claim victory.The Black Death
: When an individual dies of Uz's plague, they sprout black flowers that give off toxic spores within minutes of dying. The Pale Mare:
The Pale Mare is the horse upon which Uz rides and its hoof beats sound the arrival of a new wave of anguish. The horse itself is a large mare with pale white hair and milky, seemingly blind eyes.