I might just not know how to use it right, but warrior class seems inferior to rogue class.
The way it's currently set up warriors rarely even get a chance to use poison because as soon as opponent levels up rune posion dissappears.
Rogues can poison as high as 60% with opponent at level 4 rune!
Furthermore Rogues can increase base poison damage and even add it to normal physical attacks.
Why does this even matter? Doesn't it make sense for rogues to be good at posion and warriors to suck at it?
It matters because poison damage is continual.
Fire based cards are powerful just because they do 1 extra 50% attack(and because they bypass most defences, not the point atm)
A high level rogue can do 31 points of poison damage *each and every turn*
IF it weren't enough that the rogue abilities are better than the warriors, they simply have more. that's right, rogues have 10 abilities, and the warriors currently have only 9, because the crafting ability literally does NOTHING.
If i am wrong, then I look forward to playing a human who can show me why