McArrowni wrote:

Is there a minimum amount of cards that can be in a deck?A maximum number of copies of cards with the same name? Will it vary based on the card's power? (a deck full of dragon bursts or similar cards would own anything...)

Good questions:

A) Regarding a minimum ammount of cards in a deck there are some possibilities:

A.1) A fixed minimum number of cards, no matter the level or any other thing.

A.2) A variable minimum number of cards that depends on your character exp level. (level0 guy has to choose 26 cards; level2 guy 27... not linear).

A.3) A total minimum number of cards (variable or not), and also a maximum number of cards for each cards level and depending on your character exp level. (ex: explevel3 guy must have a total of 27 cards in his deck, as you are explevel3 (not 4 or 5) you can only have a maximum of 3 cards from level3 (*), the rest of the cards in your deck must be level0 cards). I think this is the best choice.

(*) Note that cards are arranged in groups of 5 or 6 cards each 3 levels. Ex: level0 has at least the minimum number of initial cards (to begin playing), level3 has 5 new cards and can also be bought when you achieve exp level 3 with your character, level6 has 6 new cards...This is only to give the game more tilt otherwise we would have to make tons of cards. It's quite messy but I think it would work pretty well. Of course there will be indicators in the deck builder that let you know how many cards you can have from each level.

B) Regarding duplicates in a deck there are two possibilities but it's almost clear that we are going to implement the first one:

B.1) No duplicates. Otherwise Maganic Wars will become an MTG clon and we want to keep our philosophy. It's also a good point for gameplay variety and prevents balancing problems. Also low power card artists must have the oportunity to show their illustrations.

B.2) Allow duplicates. It brings lot of balancing problems as well as complexity. As a good point it adds a little more strategy to the game and boostes trade possibilities.

In any way you can have duplicates in your book and trade with them but in B.1 you can only equip one of them.

McArrowni wrote:

Do you still reshuffle when your deck runs out of cards, or do you lose when you can't draw?

This is an interesting point as it will give players a reason to add more cards to their decks, and not search for the minimum "best" ones.

I'm not sure if it will be good for game fun as it changes quite a bit current Maganic Wars gameplay, which is demonstrated it brings lot of fun.

Anyway we can always add an option when creating a game, so you can choose a "one deck" battle. I think that would be the fairest option, and it wouldn't be very hard to implement.

Probably tournaments will be arranged also in that way.

Let me know what do you think about all of this, suggestions are well received in this matter.[/quote]