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 Post subject: Happy New Year 2007 (gift inside)
PostPosted: Sun Dec 31, 2006 5:41 pm 
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Have a nice evening wherever you are and beware with alcohool! :D

Be sure that 2007 will be the year of MWO release. Here's a new screenshot and sorry for not showing you some more...

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 Post subject:
PostPosted: Sun Dec 31, 2006 6:09 pm 
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It looks like it's comming along very well. Thanks for the pic. :D

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 Post subject:
PostPosted: Sun Dec 31, 2006 9:34 pm 
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Can't wait for MWO
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I am bloody drunk.

So this may come off weird, but I wan't to answer in the style I would a year and a half ago:

OMFG! IT LOOKS SO BLOODY COOL! IS RUNE ORDER A CLAN?! HOW MUCH EXP DO WE GET PER BATTLE!


P.S the char reminds the game God of War, for anyone but me?

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 Post subject:
PostPosted: Sun Dec 31, 2006 10:15 pm 
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Quote:
P.S the char reminds the game God of War, for anyone but me?

I wasn't going to say anything but, yes it does.

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 Post subject:
PostPosted: Mon Jan 01, 2007 3:39 pm 
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deathjet wrote:
Quote:
P.S the char reminds the game God of War, for anyone but me?

I wasn't going to say anything but, yes it does.



Yeah it's true that they have similarities:

but one of my neighbours too :D. In any case this is a single custom from Sorcerer character.

deathjet wrote:
IS RUNE ORDER A CLAN?! HOW MUCH EXP DO WE GET PER BATTLE!


Rune Order is just the path you've decided to follow. Depending on your skills you'll also have a class distinction (Sorcerer is the balanced class for Rune Order followers).

Experience system is a bit different from normal RPGs. At Maganic Wars Online, the total experience in the world only raises when a new player is born.

In other words, the experience gained by playerA is the experience losed by playerB in a duel. This traded experience depends on both playerA and playerB experience.

An example can be the following:

playerA -- 4000 exp points
playerB -- 4500 exp points

playerA wins a duel against playerB --> playerA gains 84 XP , playerB loses 84 XP (these are actual values)

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Last edited by Maguas on Thu Jan 04, 2007 1:28 am, edited 1 time in total.

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 Post subject:
PostPosted: Mon Jan 01, 2007 4:44 pm 
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If you need any beta testers, look here first, it looks awesome...

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 Post subject:
PostPosted: Tue Jan 02, 2007 7:04 am 
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So in other words, experience is basicly a ranking system?

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 Post subject:
PostPosted: Tue Jan 02, 2007 7:52 am 
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Reminds me of a certain game, I had an addiction for.

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 Post subject:
PostPosted: Tue Jan 02, 2007 9:12 am 
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Cool, so we have a time frame (unless something happens) and a new screen. :D What more can we ask?

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 Post subject:
PostPosted: Tue Jan 02, 2007 10:21 am 
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deathjet wrote:
So in other words, experience is basicly a ranking system?


Yeah, that's it.

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 Post subject:
PostPosted: Wed Jan 03, 2007 12:08 am 
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So will there be cards usable to certain ranks?

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 Post subject:
PostPosted: Wed Jan 03, 2007 4:54 pm 
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ChaosBeast wrote:
So will there be cards usable to certain ranks?


There will be about 33 cards levels, with 5 or 6 new cards per card level.

Each 3 character's level, you can have access to a new cards level in order to buy them for your deck.

Another restriction when using high level cards comes with the new Chi points system. Chi points are now needed to use cards depending on their level. Level 0 cards don't need any chi point but higher level cards could need all your chi points.

Chi points are regenerated each turn at a rate given by Willpower stat. In the image you can see that rate as CP rate. The maximum CPs available also depend on Willpower.

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 Post subject:
PostPosted: Wed Jan 03, 2007 6:10 pm 
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I'm on highscores!
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Very nice. By the looks of it, it will be more than great. :D


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 Post subject:
PostPosted: Wed Jan 03, 2007 6:30 pm 
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Location: Somewhere where there's a lot of pie.
looks extremely uber to me. I'll be sure to play :D

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 Post subject:
PostPosted: Thu Jan 04, 2007 4:17 am 
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Can't wait for MWO
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Yeah, after playing through the MW game, I saw that there may be an online MMO version and I started drooling...

Now I'm drooling more...


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