Fire Crystal:do 20 heal and damage with burn(pyro isn't always weak)
Water Crystal:do 30 heal and 10 damage with Luck(the card) and dispel and regenerate(2+)
Ice Crystal:do 20 heal and damage with 75% Paralisis
Air Crystal:do 30 heal and 10 damage with Luck(the card) and dispel and regenerate(2+)(for all the crystals I evened it out since Fire and ice has advantage in damage)
Boomerang Dagger=do 30 damage to opponent and has a 60% chance of hitting 2 times also doesn't get counter strike damage.
Broken sword=take opponents attack,defence,counter strike,your own defence and your own counter strike and add that to your attack, when you atack with it the attack does full damage and can't be blocked.after that for the next 4 turns your attack is decreased by 2.
Limmit breaker=does 50(40,30,20,15,10 to be fair) more damage than your highest attack.
GODS WRATH= the rarerest card ever.decrease your opponents health by 30%,can't be blocked.uses up all your rune power and chi,ep,cp.1 per deck.if to powerful you have to have full rune power.EDIT:Also if still to strong do 200 damage and wipeout your opponents and your cards and draw 5 new ones and uses up all your rune power ep cp and chi.
Gield Shield=negitive the next gield touch.
Blood leech=wound+60%drain.
Mana leech=drain oppenents ep,cp and chi to you+wound.
Rune of Greed=add 50 rune power for every rune card you have in your hand.
Vampier teeth=heal your self 50% of the damage you do to you opponent and wound.
Reflect=your oppenent takes 75% of his own damage,you don't get hurt.
Ambush=do 25 damage and gield his next card
Backfire=(stonger verson of reflect)your opponent 100% takes of his own damage
Back Burst=do 60 damage to your opponent and 10 damage to self.
Charge blow=take 2(or 3 to make it fair) turns to use and does 125 damage to opponent can be dispeled
Power felm=add 2 damage to the next combat card you use for every noncombat card you have in your hand.(can be dispeled)
Armed=add two damage to your noncombat card you use for every combat card you have in your hand.(can be dispeled)
Sylite Sword=add 4 attack Permanently
Sylite Shield=add 4 defence Permanently

The 4 crystals of the elaments:collect all of them(4)in battle and be
FULLY transformed and increase attack,defence and counter strike by 10 and deal 80 damage and heal by 100.(can be dispeled(oh and theres a little bar with 4 emty spaces every time you get 1 crystel 1 space filled))note:this is not a card.
These are all the ideas I have so far thats for viewing
By:Tyson